

Requested high-poly models\dmc5\characters\nero\ex color\nero hood up origin.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero hood up mid dirt.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero hood up full dirt.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero hairhood down mid dirt.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero hairhood down full dirt.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero hairhood.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero hair.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero chat mid dirt.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero coat full dirt.vmt Requested high-poly models\dmc5\characters\nero\ex color\nero beard.vmt Teh second skin located in the following path with the required vmt files : * note : as i mentioned before, this model have the same skins but each one is different.īUT, there's also another second skin, which is in the following pic : do have a lot and a lot of bones, including the coat.Īlrighty, another note i should tell u guys so u don't get too much confused : do have face posing (beyond my skills, i tried to made the best i could get, so don't argue with me on that :| ) do have 3 skins (normal, mid dirt, full dirt)

they do have the same flexes however, u'll need to bone merge them to the model, just like the tf2 models : 3

do have separated meshes : eyelashes, eyebrows, beard, teeth. do have bodygroups for he's right arm and for the hood. K, here's teh extra part were "people" shouldn't complain too much :

He ripped the model from teh game, so please go send me some love and support if u want to see more work from him ^^ Honestly, these types of models are so high-polygon, which is "pain in teh A S S to work with, especially if u have a very good potato pc :3 So, here we are, looking at teh model from de game to source engine, please welcome " Nero " to garrys mod : D
